反SPAM新思路—换Z-BLOG的验证码!
最近我们一些Z-BLOGGER都在想做个什么插件拦住SPAM,当然解决方法也不是没有,就是弄个超强的服务器,可惜搞不起。那……我们只好从SPAMMER的角度来想了。
懂一些的人可能知道,SPAM软件的基本原理是[搜索目标]-进入网站-扫描验证码-OCR-[填写表单]-POST。每一步我们都可以加以防范,比较现实的是防止SPAM软件成功的OCR出验证码。Z-BLOG自带的验证码实在有点弱,干扰点等于没有,感觉可以轻易的分析出验证码里的数字。解决方法就是——换一个验证码程序。
这个验证码程序(就是我现在用的)是从月光留言本里挖出来的,稍加修改,以便适应Z-BLOG。个人认为要编出软件OCR这个验证码是有点难度的,应该可以换取片刻的安宁。当然,这只是权宜之计,如果广泛使用,势必还会有高手来破解的。所以啊……最好官方能弄个服务器,有时候,我觉得商业化或是适当引进投资也是不错的~
目前还在测试效果,3-28晚开始。到目前(07-03-30)为止共收到1个SPAM(包括被拦截的。),内容和别的SPAM不一样,应该不是那个垃圾SEO网站的作品(很大胆的加了2个链接),而且不是提交在在一般搜索引擎搜索进来的《google加了一个网页恶意软件检测?》,而是在我的留言本。根据REFERER的结果应该是从主页过去的(也不排除从别的地方进去而没有执行脚本或提交refer信息),怀疑为人工SPAM(UPDATE:Haphic也收到了一个同样的。到底是不是人工的?他用的验证码是原版的……),换验证码的效果还需继续观察……
c_validcode.asp代码
复制代码 代码如下:
<%@ CODEPAGE=65001 %> <% Option Explicit %> <% 'On Error Resume Next %> <!-- #include file="../c_option.asp" --> <!-- #include file="../function/c_function.asp" --> <% Response.buffer=true Call Com_CreatValidCode("CheckCode") Rem 生成验证码图片 Sub Com_CreatValidCode(pSN) Const codeLenMin = 5 '验证码位数范围 Const codeLenMax = 5 '验证码位数范围 Const cOdds = 2 '杂点出现的机率 Const dbtTimes = 1 '干扰次数 Const posX = 3 '位置随机范围X Const posY = 2 '位置随机范围Y ImgWidth = 60 '图像宽(要为4的倍数) ImgHeight = 20 '图像高 Const cAmount = 10 '字库数量 Const cCode = "0123456789" '字库对应的字符 Const UnitWidth = 16 '字宽(要为4的倍数) Const UnitHeight = 15 '字高 Const DotsLimit = 10 '每次删除有效点的上限(避免无法人为识别) Const tryCount = 5 '避免删除有效点超过上限的尝试次数限制 '----------- Randomize Dim i,ii,iii,flag,ActUnitWidth,ImgYuWidth,codeLen,ImgWidth,ImgHeight codeLen = codeLenMin + cint(Rnd*(codeLenMax-codeLenMin)) If ImgWidth Mod 4 <> 0 Or ImgWidth < codeLen*UnitWidth Then ImgWidth = codeLen*UnitWidth If ImgHeight < UnitHeight Then ImgHeight = UnitHeight ' 禁止缓存 Response.Expires = -9999 Response.AddHeader "Pragma","no-cache" Response.AddHeader "cache-ctrol","no-cache" Response.ContentType = "Image/BMP" ' 颜色的数据(字符,背景) Dim vColorData(1) vColorData(0) = ChrB(0) & ChrB(0) & ChrB(0) ' 蓝0,绿0,红0(黑色)前景色 vColorData(1) = ChrB(255) & ChrB(255) & ChrB(255) ' 蓝250,绿236,红211(浅蓝色)背景色 ' 字符的数据(可以自己修改,如果修改了尺寸,记得把前面的设定也改了) Dim vNumberData(9) vNumberData(0) = "111111111111111111110000000011111110000000000111111001111110011111100111111001111110011111100111111001111110011111100111111001111110011111100111111001111110011111100111111001111110011111100111111000000000011111110000000011111111111111111111" vNumberData(1) = "111111111111111111111100011111111111000001111111111000000111111111001100011111111111110001111111111111000111111111111100011111111111110001111111111111000111111111111100011111111111110001111111111000000000111111100000000011111111111111111111" vNumberData(2) = "111111111111111111111100000111111111100000001111111100011100111111100011110011111111111110011111111111110011111111111110011111111111110011111111111110011111111111110011110011111110011111001111111000000000111111100000000011111111111111111111" vNumberData(3) = "111111111111111111111000000111111111000000001111111001111110011111100111110011111111111110011111111111100011111111111110001111111111111110011111111111111100111111100111111001111110011111100111111100000000111111111000000111111111111111111111" vNumberData(4) = "111111111111111111111111001111111111101100111111111100110011111111110011001111111110011100111111110011110011111110000000000000111000000000000011111111110011111111111111001111111111111100111111111111110011111111111111001111111111111111111111" vNumberData(5) = "111111111111111111100000000001111100000000000111110011111111111111001111111111111100111111111111110011000000111111000001111001111111111111100111111111111110011111111111111001111100111111100111110011111110011111100000000011111111111111111111" vNumberData(6) = "111111111111111111111100000111111111100000001111111100111110011111100111111111111110011111111111111001000001111111100000000011111110001111100111111001111110011111100111111001111110011111100111111100000000111111111000000111111111111111111111" vNumberData(7) = "111111111111111111100000000001111110000000000111111001111110011111100111111001111111111111001111111111111100111111111111100111111111111100111111111111110011111111111111001111111111111100111111111111110011111111111111001111111111111111111111" vNumberData(8) = "111111111111111111111000000111111111000000001111111001111110011111100111111001111110011111100111111100000000111111110000000011111111001111001111111001111110011111100111111001111110011111100111111100000000111111111000000111111111111111111111" vNumberData(9) = "111111111111111111111000000111111111000000001111111001111110011111100111111001111110011111100111111100000000011111110000001001111111111111100111111111111110011111111111111001111110011111001111111100000000111111111000000111111111111111111111" ' 随机产生字符 Dim vCode(), vCodes ReDim vCode(codeLen-1) vCodes = GetVerifyNumber For i = 0 To 4 vCode(i) = cint(mid(vCodes,i+1,1)) vCode(i) = pcd_doubter(vNumberData(vCode(i)),UnitWidth,UnitHeight,DotsLimit,tryCount,dbtTimes) Next ' 随机产生字符 'Dim vCodes 'ReDim vCode(codeLen-1) 'For i = 0 To codeLen-1 ' vCode(i) = Int(Rnd * cAmount) ' vCodes = vCodes & Mid(cCode, vCode(i) + 1, 1) ' vCode(i) = pcd_doubter(vNumberData(vCode(i)),UnitWidth,UnitHeight,DotsLimit,tryCount,dbtTimes) 'Next 'Session(pSN) = vCodes '记录入Session ' 输出图像文件头 Response.BinaryWrite ChrB(66) & ChrB(77) & Num2ChrB(54+ImgWidth*ImgHeight*3,4) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(54) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(40) & ChrB(0) & ChrB(0) & ChrB(0) & Num2ChrB(ImgWidth,4) & Num2ChrB(ImgHeight,4) & ChrB(1) & ChrB(0) ' 输出图像信息头 Response.BinaryWrite ChrB(24) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & Num2ChrB(ImgWidth*ImgHeight*3,4) & ChrB(18) & ChrB(11) & ChrB(0) & ChrB(0) & ChrB(18) & ChrB(11) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) ' 生成干扰线 ReDim noiseLine(1,-1) Call makeNoise(noiseLine,ImgWidth,ImgHeight) Call makeNoise(noiseLine,ImgWidth,ImgHeight) ' 如果想多画几条直接复制就可以 ' Call makeNoise(noiseLine,ImgWidth,ImgHeight) ' 位置随机 ActUnitWidth = Int(ImgWidth / codeLen) ImgYuWidth = ImgWidth - ActUnitWidth * codeLen ReDim posAry(1,codeLen-1) posAry(0,0) = Int((Rnd)*(posX+(ActUnitWidth-UnitWidth)/2)) posAry(1,0) = Int((ImgHeight-UnitHeight)/2+(1-2*Rnd)*posY) For i=1 To codeLen-2 posAry(0,i) = Int((1-2*Rnd)*(posX+(ActUnitWidth-UnitWidth)/2)) posAry(1,i) = Int((ImgHeight-UnitHeight)/2+(1-2*Rnd)*posY) Next If codeLen > 1 Then posAry(0,codeLen-1) = Int((Rnd)*(posX+(ActUnitWidth-UnitWidth)/2)) posAry(1,codeLen-1) = Int((ImgHeight-UnitHeight)/2+(-Rnd)*posY) End If ' 输出图像数据 For i = ImgHeight-1 To 0 Step -1 '行 For ii = 0 To codeLen-1 '字 For iii = 0 To ActUnitWidth-1 '字宽 flag = 0 If onNoiseLine(noiseLine,ii*ActUnitWidth+iii,i) Then ' 干扰线 flag = 1 ElseIf getUnitDot(posAry,vCode,ii,iii,i,UnitWidth,UnitHeight) = "0" Then flag = 1 ElseIf getUnitDot(posAry,vCode,ii-1,iii+ActUnitWidth,i,UnitWidth,UnitHeight) = "0" Then flag = 1 ElseIf getUnitDot(posAry,vCode,ii+1,iii-ActUnitWidth,i,UnitWidth,UnitHeight) = "0" Then flag = 1 End If ' 随机生成杂点 If Rnd * 99 + 1 < cOdds Then flag = 1 - flag Response.BinaryWrite vColorData(1-flag) Next Next For ii = 0 To ImgYuWidth-1 Response.BinaryWrite vColorData(1) Next Next End Sub Rem 获取单元的点(考虑位移) Function getUnitDot(ByRef posAry,ByRef vCode,i,ByVal x,ByVal y,UnitWidth,UnitHeight) getUnitDot = "1" If i < 0 Or i > UBound(vCode) Then Exit Function x = x - posAry(0,i) If x < 0 Or x >= UnitWidth Then Exit Function y = y - posAry(1,i) If y < 0 Or y >= UnitHeight Then Exit Function getUnitDot = Mid(vCode(i),y*UnitWidth+x+1,1) End Function Rem 生成干扰线 Sub makeNoise(ByRef nl,imgW,UnitHeight) Dim i,l,x1,y1,x2,y2,dx,dy,deltaT x1 = Int(Rnd*imgW) y1 = Int(Rnd*UnitHeight) x2 = Int(Rnd*imgW) y2 = Int(Rnd*UnitHeight) dx = X2 - X1 dy = Y2 - Y1 If Abs(dx) > Abs(dy) Then deltaT = Abs(dx) Else deltaT = Abs(dy) If deltaT = 0 Then Exit Sub l = UBound(nl,2) ReDim Preserve nl(1,l+deltaT+1) l = l + 1 For i = 0 To deltaT nl(0,l+i) = x1 + dx * i \ deltaT nl(1,l+i) = y1 + dy * i \ deltaT Next End Sub Rem 判断是否为干扰线上的点 Function onNoiseLine(ByRef nl,x,y) onNoiseLine = False Dim i For i=0 To UBound(nl,2) If x = nl(0,i) And y = nl(1,i) Then onNoiseLine = True Exit For End If Next End Function Rem 对单个字的点阵进行干扰 Rem 干扰思想:在点阵范围内随机产生2个端点,进行连线,以位移较大的一方做横轴,先将连线上的点删除,再将被删除点的纵轴方向上方或下方的点(随机确定)移向被删除点,移动后的空白用背景色补充 Function pcd_doubter(ByVal str,UnitWidth,UnitHeight,DotsLimit,tryCount,dbtTimes) Randomize Dim x1,x2,y1,y2,dx,dy,deltaT,i,ii,way,f1,f2 For f1=1 To dbtTimes '干扰次数 For f2=1 To tryCount '避免删除有效点超过上限的尝试次数限制 '随机确定2个端点 x1 = int(Rnd*UnitWidth) x2 = int(Rnd*UnitWidth) y1 = int(Rnd*UnitHeight) y2 = int(Rnd*UnitHeight) dx = X2 - X1 dy = Y2 - Y1 If Abs(dx) > Abs(dy) Then deltaT = Abs(dx) Else deltaT = Abs(dy) ReDim ary(1,deltaT) '存储连线的点 If deltaT = 0 Then ary(0,0) = x1 ary(1,0) = y1 Else ii = 0 For i = 0 To deltaT ary(0,i) = x1 + dx * i \ deltaT ary(1,i) = y1 + dy * i \ deltaT If pcd_getDot(ary(0,i),ary(1,i),str,UnitWidth) = "0" Then ii = ii + 1 Next ' 统计连线上有效点的数量,如未超过有效点上限则跳出循环,执行干扰 If ii <= DotsLimit Then Exit For End If Next ' 执行干扰(dx,dy改作不同的方向标记用) If Abs(dx) > Abs(dy) Then dx = 1 Else dx = 0 If dx = 1 Then If Int(Rnd*10) > 4 Then dy = 1 way = -1 Else dy = UnitHeight - 2 way = 1 End If Else If Int(Rnd*10) > 4 Then dy = 1 way = -1 Else dy = UnitWidth - 2 way = 1 End If End If For i=0 To deltaT For ii=ary(dx,i) To dy Step way Call pcd_setDot(ary(0,i)*dx+ii*(1-dx),ary(1,i)*(1-dx)+ii*(dx),str,pcd_getDot(ary(0,i)*dx+(ii+way)*(1-dx),ary(1,i)*(1-dx)+(ii+way)*(dx),str,UnitWidth),UnitWidth) Next '添补空白 Call pcd_setDot(ary(0,i)*dx+(dy+way)*(1-dx),ary(1,i)*(1-dx)+(dy+way)*(dx),str,"1",UnitWidth) Next Next pcd_doubter = str End Function Rem 得到某点的字符 Function pcd_getDot(x,y,str,UnitWidth) pcd_getDot = Mid(str,x+1+y*UnitWidth,1) End Function Rem 设置某点的字符 Sub pcd_setDot(x,y,ByRef str,newDot,UnitWidth) str = Left(str,x+y*UnitWidth) & newDot & Right(str,Len(str)-x-y*UnitWidth-1) End Sub Rem 将数字转为bmp需要的格式 lens是目标字节长度 Function Num2ChrB(ByVal num,lens) Dim ret,i ret = "" While (num>0) ret = ret & ChrB(num mod 256) num = num \ 256 WEnd For i=Lenb(ret) To lens-1 ret = ret & chrB(0) Next Num2ChrB = ret End Function %>