Java面向对象16种设计原则

一   类的设计原则

 

1 依赖倒置原则-Dependency Inversion Principle (DIP)

2 里氏替换原则-Liskov Substitution Principle (LSP)

3 接口分隔原则-Interface Segregation Principle (ISP)

4 单一职责原则-Single Responsibility Principle (SRP)

5 开闭原则-The Open-Closed Principle (OCP)

二  包的设计原则

 

6 重用发布等价原则-Release ReuseEquivalency Principle (REP)

7 无环依赖原则-The AcyclicDependencies Principle (ADP)

8 稳定依赖原则-The StableDependencies Principle (SDP)

9 稳定抽象等价原则-The StableAbstractions Principle (SAP)

10 共同封闭原则-The CommonClosure Principle (CCP)

11 全部重用原则-The Common Reuse Principle (CRP)

三  扩展原则


12  迪米特法则 -Least Knowledge Principle (LKP)
13  黑盒原则- BBP(Black Box Principle)
14  缺省抽象原则 -DAP(Default Abstraction Principle)
15  接口设计原则 -IDP(Interface Design Principle)
16  不要构造具体的超类原则 -DCSP(Don't Concrete SupperclassPrinciple)

 

https://www.jianshu.com/p/15edb371c0b5