Canvas弹幕实现
canvas原生实现直播视频弹幕效果。
上一篇中用动态创建DOM元素实现弹幕效果,好处是可以在DOM元素上添加事件,但问题是当大量弹幕出现会造成页面卡顿,于是尝试用canvas绘制弹幕效果。
原文链接
canvas知识
绘制文字
let canvas = document.getElementById('canvas'); let ctx = canvas.getContext('2d'); ctx.font = '20px Microsoft YaHei'; //字体、大小 ctx.fillStyle = '#000000'; //字体颜色 ctx.fillText('canvas 绘制文字', 100, 100); //文本,字体x,y坐标
文本宽度
ctx.measureText('文本宽度').width
清除绘制内容
ctx.clearRect(0, 0, width, height);
实现步骤
1、创建canvas元素利用绝对定位覆盖在视频上
2、创建Barrage类,添加的弹幕缓存到弹幕列表中,并记录相应弹幕信息
3、绘制弹幕文本,用文本偏移量控制移动速度
4、计算当文本超出画布时移出弹幕列表
代码
//html <div style="position:relative;width:500px;height:400px;text-align:center;"> <video controls="controls" autoplay="autoplay" style="width:100%;height:100%;"> <source src="http://www.w3school.com.cn/i/movie.ogg" type="video/ogg" /> <source src="http://www.w3school.com.cn/i/movie.mp4" type="video/mp4" /> Your browser does not support the video tag. </video> <canvas id="canvas" width="500" height="400" style="position:absolute;top:0;left:0;"> 您的浏览器不支持canvas标签。 </canvas> </div> //js (function () { class Barrage { constructor(canvas) { this.canvas = document.getElementById(canvas); let rect = this.canvas.getBoundingClientRect(); this.w = rect.right - rect.left; this.h = rect.bottom - rect.top; this.ctx = this.canvas.getContext('2d'); this.ctx.font = '20px Microsoft YaHei'; this.barrageList = []; } //添加弹幕列表 shoot(value) { let top = this.getTop(); let color = this.getColor(); let offset = this.getOffset(); let width = Math.ceil(this.ctx.measureText(value).width); let barrage = { value: value, top: top, left: this.w, color: color, offset: offset, width: width } this.barrageList.push(barrage); } //开始绘制 draw() { if (this.barrageList.length) { this.ctx.clearRect(0, 0, this.w, this.h); for (let i = 0; i < this.barrageList.length; i++) { let b = this.barrageList[i]; if (b.left + b.width <= 0) { this.barrageList.splice(i, 1); i--; continue; } b.left -= b.offset; this.drawText(b); } } requestAnimationFrame(this.draw.bind(this)); } //绘制文字 drawText(barrage) { this.ctx.fillStyle = barrage.color; this.ctx.fillText(barrage.value, barrage.left, barrage.top); } //获取随机颜色 getColor() { return '#' + Math.floor(Math.random() * 0xffffff).toString(16); } //获取随机top getTop() { //canvas绘制文字x,y坐标是按文字左下角计算,预留30px return Math.floor(Math.random() * (this.h - 30)) + 30; } //获取偏移量 getOffset() { return +(Math.random() * 4).toFixed(1) + 1; } } let barrage = new Barrage('canvas'); barrage.draw(); const textList = ['弹幕', '666', '233333333', 'javascript', 'html', 'css', '前端框架', 'Vue', 'React', 'Angular','测试弹幕效果' ]; textList.forEach((t) => { barrage.shoot(t); }) })();
效果
总结
canvas可以实现很多动画效果,尤其是当我们需要动态创建大量元素时,使用canvas可以优化动画显示效果,改善用户体验,提升性能。
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