通过NIO实现Memcached multi get
Memcached(简称为:MC)在互联网广泛使用,是最基础的架构。但MC的mget(即一次获取多个值)一直是一个难题,我们的要求是mget性能上要尽量接近普通memcache get。下面通过一段伪代码介绍了如何以接近get single value的性能实现mget,并且就该架构在实际环境中遇到的一些问题加以讨论。
场景
在开始这个话题之前先考虑一个问题,为什么需要MC mget?Redis不是已经很好的实现了list,hashset,hashtable,zset等等丰富的数据结构吗?这个问题需要从本厂的应用场景开始。用户登陆之后会修改自己的状态,同时获得自己关注人的状态。修改自己的状态是一次MC set过程。自己的关注人列表可以从Redis中获得,此时key是用户的uid,value是关注任的list。获得自己关注人的状态则是根据关注人uid的一次MC get,时间复杂度是O(1)。可以这样做,在程序中执行一个for循环,依次从MC中get关注人状态,这个get过程的时间复杂度是O(n)。当关注人列表扩展到2000时,每次MC get平均耗时2~5ms,这种线性循环获取好友状态的办法要耗时10s,是完全无法接受的。怎么解决这个问题呢?
通过NIO实现mget,并发的执行MC get
danga.memcached2.0.1已经使用NIO框架来实现mget,但是它的实现有些问题,参考:http://blog.csdn.net/e_wsq/article/details/7876801。mget伪代码如下:
private final class Conn { public ByteBuffer outgoing; // 使用一个ByteBuffer list来存储从MC读出的内容 public List<ByteBuffer> incoming = new ArrayList<ByteBuffer>(); public Conn(Selector selector) { channel = getSock().getChannel(); channel.configureBlocking( false ); channel.register( selector, SelectionKey.OP_WRITE | SelectionKey.OP_READ, this ); outgoing = ByteBuffer.wrap( request.append( "\r\n" ).toString().getBytes() ); } public boolean isFinished() { // judge if get "END\r\n" } public ByteBuffer getBuffer() { int last = incoming.size()-1; if ( last >= 0 && incoming.get( last ).hasRemaining() ) { return incoming.get( last ); } else { ByteBuffer newBuf = ByteBuffer.allocate( 8192 ); incoming.add( newBuf ); return newBuf; } } } public Object getMulti() throws Exception { selector = Selector.open(); Conn conn = new Conn(selector); try { while(timeRemaining) { int n = selector.select(timeout)); if ( n > 0 ) { Iterator<SelectionKey> it = selector.selectedKeys().iterator(); while ( it.hasNext() ) { SelectionKey key = it.next(); it.remove(); if ( key.isReadable() ) readResponse( key ); else if ( key.isWritable() ) writeRequest( key ); } } else { // error... } timeRemaining = timeout - (SystemTimer.currentTimeMillis() - startTime); } } finally { selector.close(); } } public void writeRequest( SelectionKey key ) throws IOException { ByteBuffer buf = ((Conn) key.attachment()).outgoing; SocketChannel sc = (SocketChannel)key.channel(); if ( buf.hasRemaining() ) { sc.write( buf ); } if ( !buf.hasRemaining() ) { // switching to read mode for server key.interestOps( SelectionKey.OP_READ ); } } public void readResponse( SelectionKey key ) throws IOException { Conn conn = (Conn)key.attachment(); ByteBuffer buf = conn.getBuffer(); int count = conn.channel.read( buf ); if ( count > 0 ) { if ( log.isDebugEnabled() ) log.debug( "read " + count + " from " + conn.channel.socket().getInetAddress() ); if ( conn.isFinished() ) { ... return; } } }
伪代码中主要给出了NIO中的一些逻辑。并发mget的好处是非常明显的,但这段代码有几个明显的坑。
mget伪代码的几个坑
1. Too many open files的坑
每次getMulti都执行Selector.open()?? Linux系统中,执行Selector.open()打开一对pipe(参考:http://blog.csdn.net/haoel/article/details/2224055),当后续IO慢时,Selector就不能及时关闭。造成大量pipe被创建,导致Too many open files错误。一般NIO的逻辑是只有一个全局selector,新channel注册后只需selector.wakeup() 即可。
2. 死循环的坑
Java6 NIO有两个众所周知的坑:http://bugs.sun.com/view_bug.do?bug_id=6693490和http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6403933。简单的说,就是Selector应该只在2种情况有返回值,即有网络事件发生或者超时。但是Selector有时却会在没有获得任何selectionKey的情况返回,这是一个Java6 NIO的bug。上面这段mget的伪代码中没有相关处理,容易造成死循环。我们可以参考MINA的解决方法,伪代码如下:long t0 = System.currentTimeMillis(); int selected = select(1000L); long t1 = System.currentTimeMillis(); long delta = (t1 - t0); if ((selected == 0) && !wakeupCalled.get() && (delta < 100)) { // Last chance : the select() may have been // interrupted because we have had an closed channel. if (isBrokenConnection()) { LOG.warn("Broken connection"); // we can reselect immediately // set back the flag to false wakeupCalled.getAndSet(false); continue; } else { LOG.warn("Create a new selector. Selected is 0, delta = " + (t1 - t0)); // Ok, we are hit by the nasty epoll // spinning. // Basically, there is a race condition // which causes a closing file descriptor not to be // considered as available as a selected channel, but // it stopped the select. The next time we will // call select(), it will exit immediately for the same // reason, and do so forever, consuming 100% // CPU. // We have to destroy the selector, and // register all the socket on a new one. registerNewSelector(); } // Set back the flag to false wakeupCalled.getAndSet(false); // and continue the loop continue; }
这段代码非常清晰,触发条件是selector返回值为0,网络没有断开,并且时间<100ms就认为是触发了Java NIO的bug。处理的方法就是重建一个selector。另外一个可以参考的例子是Jetty的处理方法:http://wiki.eclipse.org/Jetty/Feature/JVM_NIO_Bug