Android 常用的画图方法
package com.sonzer.CanvasDemo; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.drawable.BitmapDrawable; import android.view.View; import android.view.animation.AlphaAnimation; import android.view.animation.Animation; import android.view.animation.RotateAnimation; import android.view.animation.ScaleAnimation; import android.view.animation.TranslateAnimation; /** * 绘图常用方法演示 * @author sonzer * */ public class CanvasView extends View { private Paint mPaint1 = null; private Bitmap mBitmap = null; public CanvasView(Context context) { super(context); // 初始化画笔 mPaint1 = new Paint(); mPaint1.setColor(Color.RED);// 设置笔刷颜色 mPaint1.setStrokeWidth(2);// 设置笔刷粗细 mPaint1.setAntiAlias(true);// 设置抗锯齿 //初始化图片 mBitmap = ((BitmapDrawable) getResources().getDrawable( R.drawable.sonzer_pic)).getBitmap(); mBitmap = rotate(mBitmap, 10, 0, 0);// 图像旋转 mBitmap = scale(mBitmap, 0.3f, 0.3f, 0, 0);// 图像缩放 mBitmap = dispose(mBitmap, mBitmap.getWidth(), mBitmap.getHeight());// 灰度处理 // 抗锯齿(感觉不明显) // canvas.setDrawFilter(new PaintFlagsDrawFilter(0, // Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG)); alphaAnimation();//透明度渐变动画 // translateAnimation();//平移动画 // scaleAnimation();//缩放动画 // rotateAnimation();//旋转动画 } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); canvas.drawColor(Color.WHITE);// 设置画布背景颜色 canvas.clipRect(0, 0, 320, 480);// 设置画布范围 canvas.drawLine(20, 20, 100, 30, mPaint1);// 绘制线段 canvas.drawPoint(60, 50, mPaint1);// 绘制点 canvas.drawRect(new Rect(20, 70, 120, 100), mPaint1); // 绘制矩形 canvas.drawRoundRect(new RectF(140, 70, 230, 100), 10, 10, mPaint1); // 绘制圆角矩形 canvas.drawCircle(50, 140, 30, mPaint1);// 绘制圆形 canvas.drawArc(new RectF(140, 110, 230, 170), 180, 90, true, mPaint1);// 绘制圆弧 canvas.drawOval(new RectF(240, 110, 280, 170), mPaint1);// 绘制椭圆形 canvas.drawText("绘制文字", 20, 200, mPaint1);// 绘制文字 float[] points = new float[] { 35, 220, 20, 250, 20, 250, 50, 250, 35, 220, 50, 250 }; canvas.drawLines(points, mPaint1);// 绘制线段序列,相当3条线,6个坐标 canvas.drawBitmap(mBitmap, 20, 270, null);// 绘制图片 } /** * 图像旋转 * * @param mBitmap * @param angle * @param px * @param py * @return */ public Bitmap rotate(Bitmap mBitmap, float angle, float px, float py) { Matrix matrix = new Matrix(); matrix.reset(); matrix.setRotate(angle, px, py); mBitmap = Bitmap.createBitmap(mBitmap, 0, 0, mBitmap.getWidth(), mBitmap.getHeight(), matrix, true); return mBitmap; } /** * 图像缩放 * * @param sx * @param sy * @param px * @param py * @return */ public Bitmap scale(Bitmap mBitmap, float sx, float sy, float px, float py) { Matrix matrix = new Matrix(); matrix.reset(); matrix.setScale(sx, sy, px, py); mBitmap = Bitmap.createBitmap(mBitmap, 0, 0, mBitmap.getWidth(), mBitmap.getHeight(), matrix, true); return mBitmap; } /** * 灰度处理 * * @param mBitmap * @param width * @param height * @return */ public Bitmap dispose(Bitmap mBitmap, final int width, final int height) { int bitmap[] = new int[width * height]; mBitmap.getPixels(bitmap, 0, width, 0, 0, width, height); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { int index = i * width + j; // 获取RGB值 int r = (bitmap[index] >> 16) & 0xff; int g = (bitmap[index] >> 8) & 0xff; int b = (bitmap[index]) & 0xff; // 计算灰度值 double gray = r * 0.3 + g * 0.59 + b * 0.11; // 0xff000000 | (R << 16) | (G << 8) | B bitmap[index] = 0xff000000 | ((int) gray << 16) | ((int) gray << 8) | (int) gray; } } Bitmap bm = Bitmap.createBitmap(width, height, Config.ARGB_4444); bm.setPixels(bitmap, 0, width, 0, 0, width, height); mBitmap = bm; bitmap = null; return mBitmap; } /** * 透明度渐变动画 */ public void alphaAnimation() { Animation alpha = new AlphaAnimation(0.0f, 1.0f); alpha.setDuration(3000); this.startAnimation(alpha); } /** * 平移动画 */ public void translateAnimation() { Animation translate = new TranslateAnimation(10, 100, 10, 100); translate.setDuration(3000); this.startAnimation(translate); } /** * 缩放动画 */ public void scaleAnimation() { Animation scale = new ScaleAnimation(0.0f, 1.0f, 0.0f, 1.0f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f); scale.setDuration(3000); this.startAnimation(scale); } /** * 旋转动画 */ public void rotateAnimation() { Animation rotate = new RotateAnimation(0.0f, 360.0f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f); rotate.setDuration(3000); this.startAnimation(rotate); } }
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