React技术栈实现大众点评Demo-初次使用redux-saga
项目截图
redux-saga介绍
众所周知,react仅仅是作用在View层的前端框架,redux作为前端的“数据库”,完美!但是依旧残留着前端一直以来的诟病=>异步。
所以就少不了有很多的中间件(middleware)来处理这些数据,而redux-saga就是其中之一。
不要把redux-saga(下面统称为saga)想的多么牛逼,其实他就是一个辅助函数,但是荣耀里辅助拿MVP也不少哈~。
Saga最大的特点就是它可以让你用同步的方式写异步的代码!想象下,如果它能够用来监听你的异步action,然后又用同步的方式去处理。那么,你的react-redux是不是就轻松了很多!
官方介绍,请移步redux-saga
saga相当于在redux原有的数据流中多了一层监控,捕获监听到的action,进行处理后,put一个新的action给相应的reducer去处理。
基本用法
1、 使用createSagaMiddleware方法创建saga 的Middleware,然后在创建的redux的store时,使用applyMiddleware函数将创建的saga Middleware实例绑定到store上,最后可以调用saga Middleware的run函数来执行某个或者某些Middleware。
2、 在saga的Middleware中,可以使用takeEvery或者takeLatest等API来监听某个action,当某个action触发后,saga可以使用call、fetch等api发起异步操作,操作完成后使用put函数触发action,同步更新state,从而完成整个State的更新。
saga的优点
下面介绍saga的API,boring~~~所以先来点动力吧
流程拆分更细,应用的逻辑和view更加的清晰,分工明确。异步的action和复杂逻辑的action都可以放到saga中去处理。模块更加的干净
因为使用了 Generator,redux-saga让你可以用同步的方式写异步代码
能容易地测试 Generator 里所有的业务逻辑
可以通过监听Action 来进行前端的打点日志记录,减少侵入式打点对代码的侵入程度
。。。
走马观花API(安装啥的步骤直接略过)
takeEvery
用来监听action,每个action都触发一次,如果其对应是异步操作的话,每次都发起异步请求,而不论上次的请求是否返回
import { takeEvery } from 'redux-saga/effects' function* watchFetchData() { yield takeEvery('FETCH_REQUESTED', fetchData) }
takeLatest
作用同takeEvery一样,唯一的区别是它只关注最后,也就是最近一次发起的异步请求,如果上次请求还未返回,则会被取消。
function* watchFetchData() { yield takeLatest('FETCH_REQUESTED', fetchData) }
redux Effects
在saga的世界里,所有的任务都通用 yield Effect 来完成,Effect暂时就理解为一个任务单元吧,其实就是一个JavaScript的对象,可以通过sagaMiddleWare进行执行。
重点说明下,在redux-saga的应用中,所有的Effect都必须被yield后才可以被执行。
import {fork,call} from 'redux-saga/effects' import {getAdDataFlow,getULikeDataFlow} from './components/home/homeSaga' import {getLocatioFlow} from './components/wrap/wrapSaga' import {getDetailFolw} from './components/detail/detailSaga' import {getCitiesFlow} from './components/city/citySaga' export default function* rootSaga () { yield fork(getLocatioFlow); yield fork(getAdDataFlow); yield fork(getULikeDataFlow); yield fork(getDetailFolw); yield fork(getCitiesFlow); }
call
call用来调用异步函数,将异步函数和函数参数作为call函数的参数传入,返回一个js对象。saga引入他的主要作用是方便测试,同时也能让我们的代码更加规范化。
同js原生的call一样,call函数也可以指定this对象,只要把this对象当第一个参数传入call方法就好了
saga同样提供apply函数,作用同call一样,参数形式同js原生apply方法。
export function* getAdData(url) { yield put({type:wrapActionTypes.START_FETCH}); yield delay(delayTime);//故意的 try { return yield call(get,url); } catch (error) { yield put({type:wrapActionTypes.FETCH_ERROR}) }finally { yield put({type:wrapActionTypes.FETCH_END}) } } export function* getAdDataFlow() { while (true){ let request = yield take(homeActionTypes.GET_AD); let response = yield call(getAdData,request.url); yield put({type:homeActionTypes.GET_AD_RESULT_DATA,data:response.data}) } }
take
等待 reactjs dispatch 一个匹配的action。take的表现同takeEvery一样,都是监听某个action,但与takeEvery不同的是,他不是每次action触发的时候都相应,而只是在执行顺序执行到take语句时才会相应action。
当在genetator中使用take语句等待action时,generator被阻塞,等待action被分发,然后继续往下执行。
takeEvery只是监听每个action,然后执行处理函数。对于何时响应action和 如何响应action,takeEvery并没有控制权。
而take则不一样,我们可以在generator函数中决定何时响应一个action,以及一个action被触发后做什么操作。
最大区别:take只有在执行流达到时才会响应对应的action,而takeEvery则一经注册,都会响应action。
export function* getAdDataFlow() { while (true){ let request = yield take(homeActionTypes.GET_AD); let response = yield call(getAdData,request.url); yield put({type:homeActionTypes.GET_AD_RESULT_DATA,data:response.data}) } }
put
触发某一个action,类似于react中的dispatch
实例如上
select
作用和 redux thunk 中的 getState 相同。通常会与reselect库配合使用
fork
非阻塞任务调用机制:上面我们介绍过call可以用来发起异步操作,但是相对于generator函数来说,call操作是阻塞的,只有等promise回来后才能继续执行,而fork是非阻塞的 ,当调用fork启动一个任务时,该任务在后台继续执行,从而使得我们的执行流能继续往下执行而不必一定要等待返回。
cancel
cancel的作用是用来取消一个还未返回的fork任务。防止fork的任务等待时间太长或者其他逻辑错误。
all
all提供了一种并行执行异步请求的方式。之前介绍过执行异步请求的api中,大都是阻塞执行,只有当一个call操作放回后,才能执行下一个call操作, call提供了一种类似Promise中的all操作,可以将多个异步操作作为参数参入all函数中,
如果有一个call操作失败或者所有call操作都成功返回,则本次all操作执行完毕。
import { all, call } from 'redux-saga/effects' // correct, effects will get executed in parallel const [users, repos] = yield all([ call(fetch, '/users'), call(fetch, '/repos') ])
race
有时候当我们并行的发起多个异步操作时,我们并不一定需要等待所有操作完成,而只需要有一个操作完成就可以继续执行流。这就是race的用处。
他可以并行的启动多个异步请求,只要有一个 请求返回(resolved或者reject),race操作接受正常返回的请求,并且将剩余的请求取消。
import { race, take, put } from 'redux-saga/effects' function* backgroundTask() { while (true) { ... } } function* watchStartBackgroundTask() { while (true) { yield take('START_BACKGROUND_TASK') yield race({ task: call(backgroundTask), cancel: take('CANCEL_TASK') }) } }
actionChannel
在之前的操作中,所有的action分发是顺序的,但是对action的响应是由异步任务来完成,也即是说对action的处理是无序的。
如果需要对action的有序处理的话,可以使用actionChannel函数来创建一个action的缓存队列,但一个action的任务流程处理完成后,才可是执行下一个任务流。
import { take, actionChannel, call, ... } from 'redux-saga/effects' function* watchRequests() { // 1- Create a channel for request actions const requestChan = yield actionChannel('REQUEST') while (true) { // 2- take from the channel const {payload} = yield take(requestChan) // 3- Note that we're using a blocking call yield call(handleRequest, payload) } } function* handleRequest(payload) { ... }
从我写的这个项目可以看到,其实我很多API都是没有用到,常用的基本也就这么些了
从代码中去记忆API
这里我放两个实际项目中代码实例,大家可以看看熟悉下上面说到的API
rootSaga.js
// This file contains the sagas used for async actions in our app. It's divided into // "effects" that the sagas call (`authorize` and `logout`) and the actual sagas themselves, // which listen for actions. // Sagas help us gather all our side effects (network requests in this case) in one place import {hashSync} from 'bcryptjs' import genSalt from '../auth/salt' import {browserHistory} from 'react-router' import {take, call, put, fork, race} from 'redux-saga/effects' import auth from '../auth' import { SENDING_REQUEST, LOGIN_REQUEST, REGISTER_REQUEST, SET_AUTH, LOGOUT, CHANGE_FORM, REQUEST_ERROR } from '../actions/constants' /** * Effect to handle authorization * @param {string} username The username of the user * @param {string} password The password of the user * @param {object} options Options * @param {boolean} options.isRegistering Is this a register request? */ export function * authorize ({username, password, isRegistering}) { // We send an action that tells Redux we're sending a request yield put({type: SENDING_REQUEST, sending: true}) // We then try to register or log in the user, depending on the request try { let salt = genSalt(username) let hash = hashSync(password, salt) let response // For either log in or registering, we call the proper function in the `auth` // module, which is asynchronous. Because we're using generators, we can work // as if it's synchronous because we pause execution until the call is done // with `yield`! if (isRegistering) { response = yield call(auth.register, username, hash) } else { response = yield call(auth.login, username, hash) } return response } catch (error) { console.log('hi') // If we get an error we send Redux the appropiate action and return yield put({type: REQUEST_ERROR, error: error.message}) return false } finally { // When done, we tell Redux we're not in the middle of a request any more yield put({type: SENDING_REQUEST, sending: false}) } } /** * Effect to handle logging out */ export function * logout () { // We tell Redux we're in the middle of a request yield put({type: SENDING_REQUEST, sending: true}) // Similar to above, we try to log out by calling the `logout` function in the // `auth` module. If we get an error, we send an appropiate action. If we don't, // we return the response. try { let response = yield call(auth.logout) yield put({type: SENDING_REQUEST, sending: false}) return response } catch (error) { yield put({type: REQUEST_ERROR, error: error.message}) } } /** * Log in saga */ export function * loginFlow () { // Because sagas are generators, doing `while (true)` doesn't block our program // Basically here we say "this saga is always listening for actions" while (true) { // And we're listening for `LOGIN_REQUEST` actions and destructuring its payload let request = yield take(LOGIN_REQUEST) let {username, password} = request.data // A `LOGOUT` action may happen while the `authorize` effect is going on, which may // lead to a race condition. This is unlikely, but just in case, we call `race` which // returns the "winner", i.e. the one that finished first let winner = yield race({ auth: call(authorize, {username, password, isRegistering: false}), logout: take(LOGOUT) }) // If `authorize` was the winner... if (winner.auth) { // ...we send Redux appropiate actions yield put({type: SET_AUTH, newAuthState: true}) // User is logged in (authorized) yield put({type: CHANGE_FORM, newFormState: {username: '', password: ''}}) // Clear form forwardTo('/dashboard') // Go to dashboard page } } } /** * Log out saga * This is basically the same as the `if (winner.logout)` of above, just written * as a saga that is always listening to `LOGOUT` actions */ export function * logoutFlow () { while (true) { yield take(LOGOUT) yield put({type: SET_AUTH, newAuthState: false}) yield call(logout) forwardTo('/') } } /** * Register saga * Very similar to log in saga! */ export function * registerFlow () { while (true) { // We always listen to `REGISTER_REQUEST` actions let request = yield take(REGISTER_REQUEST) let {username, password} = request.data // We call the `authorize` task with the data, telling it that we are registering a user // This returns `true` if the registering was successful, `false` if not let wasSuccessful = yield call(authorize, {username, password, isRegistering: true}) // If we could register a user, we send the appropiate actions if (wasSuccessful) { yield put({type: SET_AUTH, newAuthState: true}) // User is logged in (authorized) after being registered yield put({type: CHANGE_FORM, newFormState: {username: '', password: ''}}) // Clear form forwardTo('/dashboard') // Go to dashboard page } } } // The root saga is what we actually send to Redux's middleware. In here we fork // each saga so that they are all "active" and listening. // Sagas are fired once at the start of an app and can be thought of as processes running // in the background, watching actions dispatched to the store. export default function * root () { yield fork(loginFlow) yield fork(logoutFlow) yield fork(registerFlow) } // Little helper function to abstract going to different pages function forwardTo (location) { browserHistory.push(location) }
另一个demo saga也跟我一样,拆分了下
简单看两个demo就好
index.js
import { takeLatest } from 'redux-saga'; import { fork } from 'redux-saga/effects'; import {loadUser} from './loadUser'; import {loadDashboardSequenced} from './loadDashboardSequenced'; import {loadDashboardNonSequenced} from './loadDashboardNonSequenced'; import {loadDashboardNonSequencedNonBlocking, isolatedForecast, isolatedFlight } from './loadDashboardNonSequencedNonBlocking'; function* rootSaga() { /*The saga is waiting for a action called LOAD_DASHBOARD to be activated */ yield [ fork(loadUser), takeLatest('LOAD_DASHBOARD', loadDashboardSequenced), takeLatest('LOAD_DASHBOARD_NON_SEQUENCED', loadDashboardNonSequenced), takeLatest('LOAD_DASHBOARD_NON_SEQUENCED_NON_BLOCKING', loadDashboardNonSequencedNonBlocking), fork(isolatedForecast), fork(isolatedFlight) ]; } export default rootSaga;
loadDashboardNonSequencedNonBlocking.js
import { call, put, select , take} from 'redux-saga/effects'; import {loadDeparture, loadFlight, loadForecast } from './apiCalls'; export const getUserFromState = (state) => state.user; export function* loadDashboardNonSequencedNonBlocking() { try { //Wait for the user to be loaded yield take('FETCH_USER_SUCCESS'); //Take the user info from the store const user = yield select(getUserFromState); //Get Departure information const departure = yield call(loadDeparture, user); //Update the UI yield put({type: 'FETCH_DASHBOARD3_SUCCESS', payload: {departure}}); //trigger actions for Forecast and Flight to start... //We can pass and object into the put statement yield put({type: 'FETCH_DEPARTURE3_SUCCESS', departure}); } catch(error) { yield put({type: 'FETCH_FAILED', error: error.message}); } } export function* isolatedFlight() { try { /* departure will take the value of the object passed by the put*/ const departure = yield take('FETCH_DEPARTURE3_SUCCESS'); //Flight can be called unsequenced /* BUT NON BLOCKING VS FORECAST*/ const flight = yield call(loadFlight, departure.flightID); //Tell the store we are ready to be displayed yield put({type: 'FETCH_DASHBOARD3_SUCCESS', payload: {flight}}); } catch (error) { yield put({type: 'FETCH_FAILED', error: error.message}); } } export function* isolatedForecast() { try { /* departure will take the value of the object passed by the put*/ const departure = yield take('FETCH_DEPARTURE3_SUCCESS'); const forecast = yield call(loadForecast, departure.date); yield put({type: 'FETCH_DASHBOARD3_SUCCESS', payload: { forecast }}); } catch(error) { yield put({type: 'FETCH_FAILED', error: error.message}); } }
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