Cocos2d-x中CCScrollView的使用方法
CCScrollView的触摸优先级为0 CCLayer *bg = CCLayer::create(); bg->setContentSize(CCSizeMake(480*3,320*3)); bg->setAnchorPoint(ccp(0,0)); bg->setPosition(ccp(0,0)); for(int i = 0; i <=2; i++){ CCSprite *sprite= CCSprite::create("HelloWorld.png"); sprite->setContentSize(ccp(480,320)); sprite->setAnchorPoint(ccp(0, 0)); sprite->setPosition(ccp(480*i,0)); bg->addChild(sprite); } CCScrollView * view = CCScrollView::create(CCSizeMake(480,320),bg); view->setDirection(kCCScrollViewDirectionHorizontal); view->setAnchorPoint(ccp(0,0)); view->setPosition(0,0); this->addChild(view);
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