UIview简单动画

一 Core Animation
    核心动画是分三层进行的-动画层树(CALayer Tree)M、展示树(Presentation Tree)、以及渲染树(Render Tree)。
    每一个动画层有着自己的坐标系,这个坐标系独立于其父动画层。在iOS上,动画层的坐标系原点在左上角,坐标轴向右向下延伸。
    动画有隐式和显示之分。隐式动画指的是,无须创建动画对象,只需改变动画层的属性,让核心动画自己去完成动画效果。显示动画指的是,需要自己创建和管理动画对象,并且将它们应用到动画层,才能显示动画效果。
    UIImageView有animationImages属性,如果将一个UIImage对象构成的NSArray数组赋值给它,UIImageView将轮流显示这些图像。给UIImageView发送startAnimating消息,那么它就开始逐帧显示动画了。animationDuration属性标明了每一帧动画占用的时间,默认1/30秒。animationRepeatCount属性标明了动画重复次数,缺省为0,表示不断重复下去。
方法:
    +beginAnimations:context:标志动画代码开始
    +commitAnimations:标志动画代码结束,程序会创建新的线程,并准备运行动画
    +setAnimationStartDate:设置动画开始时间。
    +setAnimationsEnabled:可以用来开启或禁止动画显示。
    +setAnimationDelegate:设置代理,可以接收到UIView的代理方法。
    +setAnimationWillStartSelector:设置动画开始前将发送给代理的方法。
    +setAnimationDidStopSelector:设置动画停止后将发送给代理的方法。
    +setAnimationDuration:设置动画持续时间。
    +setAnimationDelay:设置一段时间,动画将在这段时间后开始执行。不建议使用
    +setAnimationCurve:设置动画曲线,如开始慢,后面快。
    +setAnimationRepeatCount:设置动画重复次数。
    +areAnimationEnabled:检查是否已经启动动画。

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2.0];
CGAffineTransform newTransform = CGAffineTransformRotate(view.transform, 3.14/2);
view.trnsform = newTransform;
[UIView commitAnimations];

//简单移动

imageView.transform = CGAffineTransformIdentity;

imageView.frame=CGRectMake(0, 100, 320, 320);

[UIView beginAnimations:@"clearmemory"context:imageView];

[UIView setAnimationDelegate:self];

[UIView setAnimationDidStopSelector:@selector(enablebutton)];

imageView.frame=CGRectMake(34, 0, 320, 320);  

[UIView commitAnimations];

 

//动画曲线

 

 

    [UIView beginAnimations:nilcontext:nil];

    [UIView setAnimationDuration:1];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationCurve:UIViewAnimationCurveEaseIn];

    // UIViewAnimationCurveEaseInOut,         // slow at beginning and end

    //UIViewAnimationCurveEaseIn,            // slow at beginning

    //UIViewAnimationCurveEaseOut,           // slow at end

    //UIViewAnimationCurveLinear             //恒定速度

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    imageView.frame=CGRectMake(22, 0, 320, 320);

    [UIView commitAnimations];

 

//反向重复 

 

    [UIView beginAnimations:@"animation3" context:imageView1];

    [UIView setAnimationCurve:UIViewAnimationCurveLinear];

    [UIView setAnimationDuration:1.0];

    [UIView setAnimationRepeatAutoreverses:YES];

    [UIView setAnimationRepeatCount:10];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    imageView1.alpha=0;

    [UIView commitAnimations]; 

 

 // 延时,缓入,缓出

    

    [UIView beginAnimations:nil context:nil];

    [UIView setAnimationDelay:0.5];

    [UIView setAnimationDuration:1.5];

    [UIView setAnimationCurve:UIViewAnimationCurveEaseIn];

    

    [UIView setAnimationRepeatAutoreverses:YES];

    [UIView setAnimationRepeatCount:2];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    imageView.frame=CGRectMake(120, 0, 200, 200);

    [UIView commitAnimations];

   

    //缓出

    [UIView beginAnimations:nilcontext:nil];

    [UIView setAnimationDuration:1];

    [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    imageView.frame =CGRectMake(235, 144, 200 , 200);

    [UIView commitAnimations];

 

    //放大

    [UIView beginAnimations:nilcontext:nil];

    [UIView setAnimationDuration:1];

    [UIView setAnimationCurve:UIViewAnimationCurveLinear];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    imageView.transform=CGAffineTransformMakeScale(2, 2);

    [UIView commitAnimations];

 //旋转放大这里用到179.9是因为你不管前面加-+都是逆时针

    [UIView beginAnimations:nilcontext:nil];

    [UIView setAnimationDuration:1];

    [UIView setAnimationCurve:UIViewAnimationCurveLinear];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    CGAffineTransform tranform1=CGAffineTransformMakeScale(1, 1);

    CGAffineTransform tranform3=CGAffineTransformMakeTranslation(200, 200);

    CGAffineTransform tranform2=CGAffineTransformMakeRotation(179.9*M_PI/180.0);

    imageView.transform =CGAffineTransformConcat(tranform1, tranform3);

    [UIView commitAnimations];

 

    //平移旋转

    [UIView beginAnimations:nilcontext:nil];

    [UIView setAnimationDuration:1];

    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    CGAffineTransform tranform1=CGAffineTransformMakeTranslation(-200, 0);

   // CGAffineTransform tranform2= CGAffineTransformMakeRotation(179.9*M_PI/180.0);

    imageView.transform =CGAffineTransformRotate(tranform1, 359.9*M_PI/180.0);

    [UIView commitAnimations];

    //翻转

    [UIView beginAnimations:nilcontext:nil];

    [UIView setAnimationDuration:1];

    [UIView setAnimationCurve:UIViewAnimationCurveEaseIn];

    [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRightforView:self.viewcache:YES];

    //UIViewAnimationTransitionFlipFromLeft 从左往右翻

    //UIViewAnimationTransitionFlipFromRight从右往左翻

    //UIViewAnimationTransitionCurlUp   从上往下翻

    //UIViewAnimationTransitionCurlDown 从下往上翻

    [UIView setAnimationDelegate:self];

    [UIView setAnimationDidStopSelector:@selector(enablebutton:)];

    imageView.hidden=YES;

    imageView1.hidden=NO;

    [UIView commitAnimations];

  //淡入淡出

CATransition *animation = [CATransition animation];

animation.duration = 0.75f; //动画时长

animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

animation.delegate = self;

animation.type = kCATransitionFade; //过度效果  

//kCATransitionFade  淡入淡出

//kCATransitionMoveIn  移入移出

//kCATransitionPush  压入推出

//kCATransitionReveal  覆盖移除

animation.subtype=kCATransitionFromLeft;

//kCATransitionFromRight 从左

//kCATransitionFromLeft   从右

//kCATransitionFromTop  从上

//kCATransitionFromBottom  从下

[self.view.layer addAnimation:animation forKey:@"animation"];

imageView.hidden=YES;

imageView1.hidden=NO;

 

-(void)enablebutton:(id)sender

{

    imageView.transform=CGAffineTransformIdentity;

    imageView.frame=CGRectMake(0, 0, 200, 200);

    //btn.enabled=NO;

}

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