Android Camera调用流程
Android中Camera的调用流程可分为以下几个层次:
Package->Framework->JNI->Camera(cpp)--(binder)-->CameraService->Camera HAL->Camera Driver
以拍照流程为例:
1. 各个参数设置完成,对焦完成后,位于Package的Camera.java会调用Framework中Camera.java的takePicture函数,如下:
public final void takePicture(ShutterCallback shutter, PictureCallback raw,
PictureCallback postview, PictureCallback jpeg) {
mShutterCallback = shutter;
mRawImageCallback = raw;
mPostviewCallback = postview;
mJpegCallback = jpeg;
native_takePicture();
}
此函数保存Package层传下的callback函数,同时调用JNI层的native_takePicture
2. JNI层的native_takePicture自己并没有做太多事情,只是简单地调用cpp的Camera中的takePicture函数。此前已经把JNI中的一个对象注册成了Camera.cpp的listener
3. 位于frameworks/base/libs/camera是向CameraService请求服务的客户端,但它本身也继承了一个BnCameraClient类,用于CameraService回调自己。
class ICameraClient: public IInterface
{
public:
DECLARE_META_INTERFACE(CameraClient);
virtual void notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2) = 0;
virtual void dataCallback(int32_t msgType, const sp<IMemory>& data) = 0;
virtual void dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& data) = 0;
};
从上面的接口定义可以看到,这个类就是用于回调。
Camera.cpp的takePicture函数是利用open Camera时得到的ICamera对象来继续调用takePicture
4. 接下来通过binder转到另一个进程CameraService中的处理。CameraService中之前已经实例化了一个HAL层的CameraHardware,并把自己的data callback传递给了CameraHardware,这些工作都是由CameraService的内部类Client来完成的,这个Client类继承自BnCamera,是真正提供Camera操作API的类
5. 然后自然是调用HAL层CameraHardware的takePicture函数。从HAL层向下就不是Android的标准代码了,各个厂商有自己不同的实现。但思路应该都是相同的:Camera遵循V4L2架构,利用ioctl发送VIDIOC_DQBUF命令得到有效的图像数据,接着回调HAL层的data callback接口以通知CameraService,CameraService会通过binder通知Camera.cpp,如下:
void CameraService::Client::dataCallback(int32_t msgType,
const sp<IMemory>& dataPtr, void* user) {
LOG2("dataCallback(%d)", msgType);
sp<Client> client = getClientFromCookie(user);
if (client == 0) return;
if (!client->lockIfMessageWanted(msgType)) return;
if (dataPtr == 0) {
LOGE("Null data returned in data callback");
client->handleGenericNotify(CAMERA_MSG_ERROR, UNKNOWN_ERROR, 0);
return;
}
switch (msgType) {
case CAMERA_MSG_PREVIEW_FRAME:
client->handlePreviewData(dataPtr);
break;
case CAMERA_MSG_POSTVIEW_FRAME:
client->handlePostview(dataPtr);
break;
case CAMERA_MSG_RAW_IMAGE:
client->handleRawPicture(dataPtr);
break;
case CAMERA_MSG_COMPRESSED_IMAGE:
client->handleCompressedPicture(dataPtr);
break;
default:
client->handleGenericData(msgType, dataPtr);
break;
}
}
// picture callback - compressed picture ready
void CameraService::Client::handleCompressedPicture(const sp<IMemory>& mem) {
int restPictures = mHardware->getPictureRestCount();
if (!restPictures)
{
disableMsgType(CAMERA_MSG_COMPRESSED_IMAGE);
}
sp<ICameraClient> c = mCameraClient;
mLock.unlock();
if (c != 0) {
c->dataCallback(CAMERA_MSG_COMPRESSED_IMAGE, mem);
}
}