Ueditor踩坑之旅(react)

前言:

其实市面上的富文本编辑器还是不少的,在react项目里我们一般会用wangEditor,最大的原因是他已经集成在npm里面了,用起来比较方便,但是功能方面没有那么齐全,最近项目上有个问题,客户要求富文本编辑器里可以设置行间距,可以在编辑器里调整图片大小,搜了一下,可以设置行间距的不少,可以调整图片大小的可能只有百度的Ueditor了。于是入坑百度Ueditor。

官网地址: http://ueditor.baidu.com/webs...
不建议下完整版的代码,需要自己编译,很可能花大把的时间编译不成功。
Ueditor踩坑之旅(react)
本文代码github地址:https://github.com/AMM9394/ue...

1、用create-react-app脚手架创建react项目

将下载好的文件夹放在public文件夹下。这里说一下为什么要用create-react-app,我们下好的源码是要放在跟index.html同一文件夹下的,打包的时候该文件夹下的文件不会被打包,同时要将Ueditor所在的文件夹复制到打包后的文件夹中,这个我还没有去细看到底webpack做了什么操作,但是creact-react-app产生的打包文件可以做到上述事情。

2018.6.7更新,如果不是create-react-app创建的项目,在开发时和前面说的一样要把文件放在和index.html同一个文件夹下,一般都是public,然后修改一下webpack相关的配置。研究了一下create-react-app里面关于webpack的配置,首先说一下create-react-app的start,build文件都在react-scripts包里面,需要在node-modules里面找到react-scripts才能找到start.js,build.js等。webpack的配置在build.js里面,他多做的事情就是吧public文件夹复制了一份,如图所示。如果需要自己配置的话可以参考一下create-react-app的build.js文件,代码贴在了文章末尾
Ueditor踩坑之旅(react)

2、引入及初始化

将下载好的文件夹放入到public文件下,与index.html同级。
并在index.html里面加入以下代码

<!-- 配置文件 -->
    <script type="text/javascript" src="ueditor/ueditor.config.js"></script>
    <!-- 编辑器源码文件 -->
    <script type="text/javascript" src="ueditor/ueditor.all.js"></script>

此时window对象里面会有UE对象。
在APP.js里面从初始化编辑器

...
componentDidMount(){
    let UE = window.UE;
    UE.getEditor('container', {
      autoHeightEnabled: true,
      autoFloatEnabled: true
    });
  }
...
render(){
  return(div>
    ...
    <textarea id="container"></textarea>
</div>);
}

展示效果如图
Ueditor踩坑之旅(react)

3、封装组件

新建ueditor.js文件封装udeitor

import React from 'react';

export default class Ueditor extends React.Component {
  constructor(props){
    super(props);
    this.state={
      id:this.props.id?this.props.id:null,
      ueditor :null,
    }
  }
  componentDidMount(){
    let UE = window.UE;
    let {id} = this.state;
    if(id){
      try {
        /*加载之前先执行删除操作,否则如果存在页面切换,
        再切回带编辑器页面重新加载时不刷新无法渲染出编辑器*/
        UE.delEditor(id);
      }catch (e) {}
      let  ueditor = UE.getEditor(id, {
        autoHeightEnabled: true,
        autoFloatEnabled: true
      });
      this.setState({ueditor });
    }
  }
  render(){
    let {id} = this.state;
    return (
      <div>
        <textarea id={id} />
      </div>
    );
  }
}

在需要编辑器的页面引入组件并使用

import Ueditor from './component/ueditor';
...
render(){
  return(div>
    ...
    <Ueditor id={'myeditor'}/>
</div>);

4、各种坑

4.1、全屏问题

全屏的处理函数在ueditor.all.js里面对函数进行修改即可实现全屏
源代码中的设置编辑器放大是根据父节点来放大的,但是既然是放大当然全屏比较high啊。so,改代码吧。
修改后的代码如下

_updateFullScreen:function () {
            if (this._fullscreen) {
                var vpRect = uiUtils.getViewportRect();
                //修改为无论什么情况都相对于浏览器窗口全屏
              //此处的height是整个编辑器的高度
                this.getDom().style.cssText = 'border:0;position:fixed;left:0;top:0'  + 'px;width:' + window.innerWidth + 'px;height:' + window.innerHeight + 'px;z-index:' + (this.getDom().style.zIndex * 1 + 1000);
                // uiUtils.setViewportOffset(this.getDom(), { left:0, top:this.editor.options.topOffset || 0 });
              //设置编辑器内容的高度
              this.editor.setHeight(window.innerHeight - this.getDom('toolbarbox').offsetHeight - this.getDom('bottombar').offsetHeight - (this.editor.options.topOffset || 0),true);
                //不手动调一下,会导致全屏失效
                if(browser.gecko){
                    try{
                        window.onresize();
                    }catch(e){

                    }

                }
            }
        },

主要修改的地方如下图:
Ueditor踩坑之旅(react)
图中修改的position:fixed,如果编辑器父元素设置了transform属性的话编辑器还是只相对于父节点放大

4.2、Ueditor图片保存问题

在使用的过程中发现了一个很尴尬的问题,就是无论你在编辑器中给图片什么格式,保存的时候他都会把格式去掉,也就是说我们保存的富文本的html里面所有的img标签都没有style,真的是调试了很久才发现问题在哪里。在编辑器的配置文件ueditor.config.js里面有一个配置whitList,修改这个配置项里面img的配置(在整个文件中搜索img即可找到),如图所示将style放进去,保存时img标签的style属性才会被保存,否则该标签会被移除,也就是说不管图片格式怎么设置均不可能保存成功
Ueditor踩坑之旅(react)

//2018年5月2日更新

4.3、Ueditor父组件props改变编辑器内容不渲染问题

这个要用到react 的componentWillReceiveProps这一函数

componentWillReceiveProps(newProps){
        let {editor} = this.state;
        if(newProps.content){
                //有内容需要更新时,newProps.content是你需要更新的编辑器的内容,content是自己设置的prop
            editor.addListener("ready", function () {
                // editor准备好之后才可以使用
                editor.setContent(newProps.content);
                });
        }
    },

//2018年6月8日更新

4.4、一个页面实例化多个Ueditor编辑器

这个问题其实不算问题,主要是代码习惯,之前后台的小朋友把ueditor作为了全局变量,导致了实例化两个ueditor时,每次更改只保存了最后一个编辑器的内容,所以,必须要把实例化的编辑器放在state里面,通过state来更新并使用编辑器。同时在使用页面两个编辑器的id要区分开。


附:creact-react-app中build.js的内容

// @remove-on-eject-begin
/**
 * Copyright (c) 2015-present, Facebook, Inc.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
 */
// @remove-on-eject-end
'use strict';

// Do this as the first thing so that any code reading it knows the right env.
process.env.BABEL_ENV = 'production';
process.env.NODE_ENV = 'production';

// Makes the script crash on unhandled rejections instead of silently
// ignoring them. In the future, promise rejections that are not handled will
// terminate the Node.js process with a non-zero exit code.
process.on('unhandledRejection', err => {
  throw err;
});

// Ensure environment variables are read.
require('../config/env');

const path = require('path');
const chalk = require('chalk');
const fs = require('fs-extra');
const webpack = require('webpack');
const config = require('../config/webpack.config.prod');
const paths = require('../config/paths');
const checkRequiredFiles = require('react-dev-utils/checkRequiredFiles');
const formatWebpackMessages = require('react-dev-utils/formatWebpackMessages');
const printHostingInstructions = require('react-dev-utils/printHostingInstructions');
const FileSizeReporter = require('react-dev-utils/FileSizeReporter');
const printBuildError = require('react-dev-utils/printBuildError');

const measureFileSizesBeforeBuild =
  FileSizeReporter.measureFileSizesBeforeBuild;
const printFileSizesAfterBuild = FileSizeReporter.printFileSizesAfterBuild;
const useYarn = fs.existsSync(paths.yarnLockFile);

// These sizes are pretty large. We'll warn for bundles exceeding them.
const WARN_AFTER_BUNDLE_GZIP_SIZE = 512 * 1024;
const WARN_AFTER_CHUNK_GZIP_SIZE = 1024 * 1024;

// Warn and crash if required files are missing
if (!checkRequiredFiles([paths.appHtml, paths.appIndexJs])) {
  process.exit(1);
}

// First, read the current file sizes in build directory.
// This lets us display how much they changed later.
measureFileSizesBeforeBuild(paths.appBuild)
  .then(previousFileSizes => {
    // Remove all content but keep the directory so that
    // if you're in it, you don't end up in Trash
    fs.emptyDirSync(paths.appBuild);
    // Merge with the public folder
    copyPublicFolder();
    // Start the webpack build
    return build(previousFileSizes);
  })
  .then(
    ({ stats, previousFileSizes, warnings }) => {
      if (warnings.length) {
        console.log(chalk.yellow('Compiled with warnings.\n'));
        console.log(warnings.join('\n\n'));
        console.log(
          '\nSearch for the ' +
            chalk.underline(chalk.yellow('keywords')) +
            ' to learn more about each warning.'
        );
        console.log(
          'To ignore, add ' +
            chalk.cyan('// eslint-disable-next-line') +
            ' to the line before.\n'
        );
      } else {
        console.log(chalk.green('Compiled successfully.\n'));
      }

      console.log('File sizes after gzip:\n');
      printFileSizesAfterBuild(
        stats,
        previousFileSizes,
        paths.appBuild,
        WARN_AFTER_BUNDLE_GZIP_SIZE,
        WARN_AFTER_CHUNK_GZIP_SIZE
      );
      console.log();

      const appPackage = require(paths.appPackageJson);
      const publicUrl = paths.publicUrl;
      const publicPath = config.output.publicPath;
      const buildFolder = path.relative(process.cwd(), paths.appBuild);
      printHostingInstructions(
        appPackage,
        publicUrl,
        publicPath,
        buildFolder,
        useYarn
      );
    },
    err => {
      console.log(chalk.red('Failed to compile.\n'));
      printBuildError(err);
      process.exit(1);
    }
  );

// Create the production build and print the deployment instructions.
function build(previousFileSizes) {
  console.log('Creating an optimized production build...');

  let compiler = webpack(config);
  return new Promise((resolve, reject) => {
    compiler.run((err, stats) => {
      if (err) {
        return reject(err);
      }
      const messages = formatWebpackMessages(stats.toJson({}, true));
      if (messages.errors.length) {
        // Only keep the first error. Others are often indicative
        // of the same problem, but confuse the reader with noise.
        if (messages.errors.length > 1) {
          messages.errors.length = 1;
        }
        return reject(new Error(messages.errors.join('\n\n')));
      }
      if (
        process.env.CI &&
        (typeof process.env.CI !== 'string' ||
          process.env.CI.toLowerCase() !== 'false') &&
        messages.warnings.length
      ) {
        console.log(
          chalk.yellow(
            '\nTreating warnings as errors because process.env.CI = true.\n' +
              'Most CI servers set it automatically.\n'
          )
        );
        return reject(new Error(messages.warnings.join('\n\n')));
      }
      return resolve({
        stats,
        previousFileSizes,
        warnings: messages.warnings,
      });
    });
  });
}

function copyPublicFolder() {
  fs.copySync(paths.appPublic, paths.appBuild, {
    dereference: true,
    filter: file => file !== paths.appHtml,
  });
}

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