MBProgressHUD1.0.0源码解析
MBProgressHUD
是一个显示提示窗口的三方库,常用于用户交互、后台耗时操作等的提示。通过显示一个提示框,通知用户操作或任务的执行状态;同时,利用动画效果,降低用户等待的焦虑心理,增强用户体验。
本篇文章从源码角度来看一下MBProgressHUD
是如何实现的,所用的知识都是比较基础的,不过还是值得我们学习一下。详解如下:
1. 类介绍
- MBProgressHUD 这是MBProgressHUD的主要类,提供丰富的属性来调整视图的样式。
- MBRoundProgressView 这是提供Determinate视图显示的类,有非圆环和圆环视图两种方式。
- MBBarProgressView 这是提供进度条的视图类。
- MBBackgroundView 这是MBProgressHUD的背景视图类,利用UIVisualEffectView提供毛玻璃效果
2. MBProgressHUD类的显示模式
- MBProgressHUDModeIndeterminate
- MBProgressHUDModeDeterminate
- MBProgressHUDModeDeterminateHorizontalBar
- MBProgressHUDModeAnnularDeterminate
- MBProgressHUDModeCustomView
这是自定义视图
- MBProgressHUDModeText
3.动画模式
- MBProgressHUDAnimationFade : 渐变模式
- MBProgressHUDAnimationZoom : Zoom In & Zoom Out
- MBProgressHUDAnimationZoomOut : 消失时带变小动画
- MBProgressHUDAnimationZoomIn : 出现时带变大动画
4. 背景样式
- MBProgressHUDBackgroundStyleSolidColor : 正常颜色
- MBProgressHUDBackgroundStyleBlur : 毛玻璃效果
5. 视图内容
- @property (strong, nonatomic, readonly) UILabel *label; : 标题
- @property (strong, nonatomic, readonly) UILabel *detailsLabel; :详情
- @property (strong, nonatomic, readonly) UIButton *button : 按钮(显示在标题下方)
- @property (strong, nonatomic, nullable) UIView *customView; :用户自定义视图
- @property (strong, nonatomic, readonly) MBBackgroundView *backgroundView; : 整个背景视图
- @property (strong, nonatomic, readonly) MBBackgroundView *bezelView; :提示框背景视图
- @property (strong, nonatomic, nullable) UIColor *contentColor UI_APPEARANCE_SELECTOR; : 提示框的内容颜色
- @property (assign, nonatomic) CGPoint offset UI_APPEARANCE_SELECTOR; :提示框相对父视图中心点的偏移量
- @property (assign, nonatomic) CGFloat margin UI_APPEARANCE_SELECTOR; :提示框内的内容视图的边距
- @property (assign, nonatomic) CGSize minSize UI_APPEARANCE_SELECTOR; :提示框最小尺寸
- @property (assign, nonatomic) BOOL removeFromSuperViewOnHide; :隐藏时从父视图中删除
- @property (assign, nonatomic) NSTimeInterval graceTime; :延迟多久后显示提示框,避免快速执行的任务也显示提示框,给用户造成视觉干扰。
- @property (assign, nonatomic) NSTimeInterval minShowTime; :提示框视图最少展示的时间
6. 创建和隐藏视图
- 创建流程 通过 + (instancetype)showHUDAddedTo:(UIView *)view animated:(BOOL)animated 类方法创建视图,也可以通过对象方法创建,不过建议用类方法,不仅创建方便,而且会自动的添加到父视图,然后进行显示。其中,创建过程如下:
- (void)commonInit { // Set default values for properties _animationType = MBProgressHUDAnimationFade; _mode = MBProgressHUDModeIndeterminate; _margin = 20.0f; _opacity = 1.f; _defaultMotionEffectsEnabled = YES; // Default color, depending on the current iOS version BOOL isLegacy = kCFCoreFoundationVersionNumber < kCFCoreFoundationVersionNumber_iOS_7_0; _contentColor = isLegacy ? [UIColor whiteColor] : [UIColor colorWithWhite:0.f alpha:0.7f]; // Transparent background self.opaque = NO; self.backgroundColor = [UIColor clearColor]; // Make it invisible for now self.alpha = 0.0f; self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.layer.allowsGroupOpacity = NO; [self setupViews]; [self updateIndicators]; [self registerForNotifications]; }
我们可以发现,通过添加子空间后,根据视图模式调用updateIndicators
方法来创建不同的视图,最后添加了一个状态栏的通知,用来在横竖屏时跳转视图。其中,在显示提示框时,会首先判断graceTime
,如过不为0
,那么就创建一个定时器倒计时,时间到之后再判断任务是否结束,如果finished
不为空,就开始显示提示框。
- (void)showAnimated:(BOOL)animated { MBMainThreadAssert(); [self.minShowTimer invalidate]; self.useAnimation = animated; self.finished = NO; // If the grace time is set, postpone the HUD display if (self.graceTime > 0.0) { NSTimer *timer = [NSTimer timerWithTimeInterval:self.graceTime target:self selector:@selector(handleGraceTimer:) userInfo:nil repeats:NO]; [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; self.graceTimer = timer; } // ... otherwise show the HUD immediately else { [self showUsingAnimation:self.useAnimation]; } }
- (void)handleGraceTimer:(NSTimer *)theTimer { // Show the HUD only if the task is still running if (!self.hasFinished) { [self showUsingAnimation:self.useAnimation]; } }
- 隐藏视图 通过 + (BOOL)hideHUDForView:(UIView *)view animated:(BOOL)animated 隐藏视图,其中会根据minShowTime来判断是否立即隐藏提示框。如果,minShowTime 不为0,那么会创建一个定时器,并把定时器加入到common模式的runloop里,等时间到后再把提示框隐藏。
- (void)hideAnimated:(BOOL)animated { MBMainThreadAssert(); [self.graceTimer invalidate]; self.useAnimation = animated; self.finished = YES; // If the minShow time is set, calculate how long the HUD was shown, // and postpone the hiding operation if necessary if (self.minShowTime > 0.0 && self.showStarted) { NSTimeInterval interv = [[NSDate date] timeIntervalSinceDate:self.showStarted]; if (interv < self.minShowTime) { NSTimer *timer = [NSTimer timerWithTimeInterval:(self.minShowTime - interv) target:self selector:@selector(handleMinShowTimer:) userInfo:nil repeats:NO]; [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; self.minShowTimer = timer; return; } } // ... otherwise hide the HUD immediately [self hideUsingAnimation:self.useAnimation]; }
7. MBRoundProgressView 和 MBBarProgressView
这两个类,分别创建了 Determinate
和 进度条 的提示框视图,具体实现方法是在 - (void)drawRect:(CGRect)rect
方法里通过 UIBezierPath
或者 Quarts2D
画出,设计思想算是常规,请参考代码细读。
8. MBProgressHUD应用
对于三方框架,使用之前,最好先封装一层(继承或分类),方便以后的调试和新框架替换。封装时,尽量用类方法,使用时比较简洁。
- 添加提示框
+ (void)showHUDWithText:(NSString *)text inView:(UIView *)view deley:(NSTimeInterval)time { if (text == nil || text.length <= 0) { return; } if (view == nil) { view = [[UIApplication sharedApplication].windows lastObject]; } MBProgressHUD *HUD = [MBProgressHUD showHUDAddedTo:view animated:YES]; HUD.mode = MBProgressHUDModeText; [HUD hideAnimated:YES afterDelay:1.5]; }
- 隐藏提示框 (改方法调用时,最好在主线程,异步线程可能会出现问题)
+ (void)hideHUDForView:(UIView *)view { if (view == nil) view = [[UIApplication sharedApplication].windows lastObject]; [self hideHUDForView:view animated:YES]; }
参考资料
https://github.com/jdg/MBProgressHUD
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