HashMap源码分析
hashmap中存储的基础元素
static class Node<K,V> implements Map.Entry<K,V> { final int hash; final K key; V value; Node<K,V> next; Node(int hash, K key, V value, Node<K,V> next) { this.hash = hash; this.key = key; this.value = value; this.next = next; } public final K getKey() { return key; } public final V getValue() { return value; } public final String toString() { return key + "=" + value; } public final int hashCode() { return Objects.hashCode(key) ^ Objects.hashCode(value); } public final V setValue(V newValue) { V oldValue = value; value = newValue; return oldValue; } public final boolean equals(Object o) { if (o == this) return true; if (o instanceof Map.Entry) { Map.Entry<?,?> e = (Map.Entry<?,?>)o; if (Objects.equals(key, e.getKey()) && Objects.equals(value, e.getValue())) return true; } return false; } }
hashmap有一个table和链表或子节点组成,每个table子元素或链接小于TREEIFY_THRESHOLD (8)个元素的时候,为链表,超过之后转化为树
transient Node<K,V>[] table; transient Set<Map.Entry<K,V>> entrySet;
根据key值查找value
public V get(Object key) { Node<K,V> e; return (e = getNode(hash(key), key)) == null ? null : e.value; } final Node<K,V> getNode(int hash, Object key) { Node<K,V>[] tab; Node<K,V> first, e; int n; K k; // 如果table不为空,根据hash找到元素所在的entrySet if ((tab = table) != null && (n = tab.length) > 0 && (first = tab[(n - 1) & hash]) != null) { // 对比要查找的值是否为entrySet,的首元素 if (first.hash == hash && // always check first node ((k = first.key) == key || (key != null && key.equals(k)))) return first; // 如果不是循环向下查找 if ((e = first.next) != null) { if (first instanceof TreeNode) return ((TreeNode<K,V>)first).getTreeNode(hash, key); do { if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) return e; } while ((e = e.next) != null); } } return null; }
新增节点
public V put(K key, V value) { return putVal(hash(key), key, value, false, true); } final V putVal(int hash, K key, V value, boolean onlyIfAbsent, boolean evict) { Node<K,V>[] tab; Node<K,V> p; int n, i; // 如果table不存在,新生成table if ((tab = table) == null || (n = tab.length) == 0) n = (tab = resize()).length; // 如果table不存在该hash子项,新建一个table子项,并存入 if ((p = tab[i = (n - 1) & hash]) == null) tab[i] = newNode(hash, key, value, null); // 如果存在改table子项如下,如果改enteset中存在该key值如果value相同,指向改值,否则替换改value,并返回旧值,如果不存在该key值,则直接存入新元素 else { Node<K,V> e; K k; if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) e = p; // 当该table后面连接的是树的时候 else if (p instanceof TreeNode) e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value); // 如果链接数不超过TREEIFY_THRESHOLD (8)是增加节点作为链表,否则转化为红黑树 else { for (int binCount = 0; ; ++binCount) { if ((e = p.next) == null) { p.next = newNode(hash, key, value, null); if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st treeifyBin(tab, hash); break; } if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) break; p = e; } } if (e != null) { // existing mapping for key V oldValue = e.value; if (!onlyIfAbsent || oldValue == null) e.value = value; afterNodeAccess(e); return oldValue; } } ++modCount; if (++size > threshold) resize(); afterNodeInsertion(evict); return null; }
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